Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high‑highs and low‑lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself.
• A look at the history of metroidvania design
• A primer on 2D platforming UI/UX
• Explaining the design and specific elements that make a metroidvania or
could be applied to other genres
• Perfect for designers and students alike
Buy Game Design Deep Dive: Metroidvania by Joshua Bycer from Australia's Online Independent Bookstore, BooksDirect.